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SIGNAL Dunedin Hosts International UX Specialist - 26 February

Monday February 17, 2020

With the support of CODE and SIGNAL ICT Grad School, Dunedin Game Developers are able to bring this exciting event to Dunedin!


User experience (UX) is still a very new mindset to the video game industry, and has specific challenges considering that games need to be fun and engaging. As former director of UX at Epic Games and 10-year+ veteran in the game industry, Celia Hodent will explain her UX framework, which was used on Fortnite. More specifically, after explaining the main brain limitations to take into account when designing a game, the talk will break down game UX in two main pillars: usability and “engage-ability”, offering a list of ingredients for game developers to create their own successful game recipe.


+ broader perspective:


What lessons from fun and engaging video games such as Fortnite can be applied to craft great user experience for any product? We will explore the ingredients and science behind the development of successful games, and offers takeaways applicable to game development as well as the development of any product, service, or system. It also offers a complete overview of what efficient "gamification" entails (which is more complex than merely adding "badges" to an experience).


+ unconscious bias:


Humans do not think rationally. We believe that we have an accurate perception, an accurate memory, or that we can multitask efficiently. We believe that we are in full control of our decisions according to our values, that we have free will, that we can understand others, that we are logical beings. Sadly, this is all a lie. This talk proposes to explore some of the most common cognitive and social unconscious biases that trick us into making bad decisions in everyday life and prevent us from building a more inclusive environment, even if we understand the importance of diversity. It will also offer tips to avoid falling prey to these biases as much as we can, and improve diversity & inclusion in our society.


This event is all ages and will be relevant to developers in the industry, indie developers, hobbyists, students and parents or caregivers.


6pm–8pm, Wednesday, February 26
6pm - doors open
6:30 - presentation from Celia Hodent
7:30 - Show off games
8pm - head to a bar for drinks


This event is ticketed due to limited space. Please register through Eventbrite only if you are definitely attending.


Thanks again to sponsors CODE. Banner artwork by Shape Creative.

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